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It was an honor for to me to create the Clicker, which is an iconic character from the Last of Us world. I had a lot of fun throughout the entire process of designing this infected creature- from the fungus that grows out of its human head to the mutations that alter its body. In addition, I developed a Clicker part-kit that creates variations in Clickers, and I also developed a gore system that I’ll explain about more in a separate post.
The shirts and pants are done by senior character artist Byunghwa Jung at Naughty Dog.
Portrait view
Real time render in the game engine